Gamification in Education: Top 9 Best Practices and Examples

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The concept of gamification has completely changed in the past few years. Today the usage is widely popular across education and it can be easily levied to improve retention levels.

The concept of gamification has completely changed in the past few years. Today the usage is widely popular across education and it can be easily levied to improve retention levels. customized gamification solutionsare highly reliable and they can help you to enhance the levels of student engagement as well. 

Gamification in education can also help you to improve student retention rates and ensure students have a more comprehensive learning experience. Levying some simple practices and examples can be highly effective and it can be applicable across various industries too. 

The Top 9 Practices and Examples for Gamification in Education 

 

With the help of gamification services, you can levy some common practices that can help you improve the impact. Some of these are:

 

  1. Set Clear Learning Goals

The first and most effective practice that you can develop is to set clear learning goals. You have to demarcate which are the goals that you would want your audience to achieve. Games should be structured in a way so that they can align with the curriculum. This will help students to be more engaged and put in effort. 

 

Example- For example, Duolingo is a very popular platform that has a definitive learning objective. Here the games are designed in a way so that you can complete each level as probable goals. 

 

  1. Incorporate Progress Tracking

To understand how the student has been fairing, making use of progress tracking is crucial. This can help one to understand how the student has fared throughout and where they currently stand. It can also be highly effective for students to 

understand how much they should work more. 

 

Example- Khan Academy or Udemy often makes use of leaderboards and badges to track the progress of each student. It can also allow the students to set up achievable goals and then slowly work through them same. 

  1. Include Levels

Instead of a cognitive burden, one of the most effective ways in which you can include gamification in the learning process is with the help of levels. Here you can break down the entire content and organize the curriculum better. This will help the students to work through the foundational concept and develop their basics. 

 

Example - The incorporation of levels is very popular. For example, a very well-known platform by the name of Prodigy makes use of levels. Here students have to complete the first basic level to move ahead to the next. 

  1. Storytelling 

If you want to drive the best of engagement, one of the most effective methods to do the same is with the help of storytelling. Introducing a storyline across your games could be indeed a promising experience for the students. It can also keep the learners engaged longer. 

 

Example - Minecraft is a popular platform that makes use of storytelling. This is a common choice for those who are looking for educational and fun games for their little ones. It is the best platform if you want to work on basic concepts among children.

  1. Leaderboards 

 

Leaderboards are a common gamification element that can help you to promote healthy competition among students. With the help of leaderboards, students will be able to demarcate where they belong. However, the implementation of leaderboards requires you to be careful as it can lead to unhealthy expectations. 

 

Example - Classcraft is a popular tool that you can use to implement the concept of leaderboards. 

 

  1. Reward system

The next practice that you can pick up is including a reward system. This can help you to acknowledge the students for their accomplishments and keep them motivated throughout learning. Although virtual, this system can be a great incentive for the students. 

 

Example - Google Classroom is a common option that makes use of the reward system concept. Here you can assign students with specific badges that acknowledge their performance. 

 

  1. Strategic Learning 

To implement the best of customized gamification solutions, a highly effective practice is implementing the best of strategic learning. This can foster the concept of creative learning and can also help students understand how to be more proactive with problem-solving. 

 

Example - To teach the virtue of strategic learning with the help of gamified solutions, the best platform to use is Virtonomics. However, this game is not age-specific and can be highly effective. 

 

  1. Implement Interaction 

One of the very common practices that gamification services levy is the concept of interaction. This allows the students to be in contact with each other irrespective of the virtual environment. 

 

Example - The best option for a gamified experience that can help one foster the principle of interaction is Medieval Swansea. You will be able to use this tool across all the digital devices. 

 

  1. Microlearning 

Finally, without teaching too many concepts and components in one go, gamification can greatly benefit from the implementation of microlearning. This means that you break down complex concepts into simple easy-to-retain modules. 

 

Example - Ribbon Hero is a very common name that makes use of the microlearning concept. The game is an ideal option to meet with the basic demands of Microsoft Word. 

Conclusion…

Customized gamification solutions are the best option that you can choose for effective implementation. With the help of these 9 strategies, you will be able to completely revolutionize the gamification experience. These are indeed some of the most innovative approaches and one can take learning to the next level with the help of gamification. 

Key Takeaways:

 

  • Gamification enhances the experience of the student and it can lead to better engagement and retention. 

  • Some of the best examples that use gamification are Duolingo, Khan Academy, Medieval Swansea, Virtonomics, and even Ribbon Hero. 

  • Fixing the right goal and including levels can improve the gamification experience for students. 

  • The concept of microlearning or chunking is highly effective in the domain of gamified learning. 

  • Strategic learning is the key to improved learning solutions. 

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