Here are some types of hidden obstacles that can work well in level design:
Invisible Blocks: Placing invisible blocks in the player's path can create unexpected obstacles that require players to anticipate and react quickly. Players must rely on memory or visual cues to navigate these hidden blocks.
Fake Paths: Introducing fake paths or decoy routes can trick players into choosing the wrong direction, leading to failure. This type of hidden obstacle tests players' decision-making and observation skills.
Disguised Spikes:
Concealing spikes within the geometry dash environment or background can catch players off guard. Players must pay close attention to details to spot these hidden spikes and avoid them.
Camouflaged Platforms: Using platforms that blend in with the background or are partially obscured can challenge players to identify safe landing spots. Camouflaged platforms require players to carefully analyze the environment to progress.
Moving Hidden Obstacles: Incorporating hidden obstacles that only appear or move when triggered by player actions adds a dynamic element to level design. Players must be alert and responsive to avoid these surprises.